(not the effect demonstrated here but my first post since I moved to Bournemouth! :D )
The effect is still WIP, there are many ways it could be presented and I'm still not sure if I will get the time to finish it and add some eye candy stuff to it..
It has been a WIP for a loooooooooong time now since I have been very tied up with the assignments at my Uni (and i mean it quite literally).
Its a procedural tool which would sort of cubically disintegrate a given geometry..The effect is kept very symmetric in a sense that all the cubes are of the same size and evenly distributed through out and within the geometry. It could be done with randomized distribution too but I felt having some geometric / symmetric underlying structure in the effect exhibited some interesting elements to it.
cubic disintegration from bhavesh pandey on Vimeo.
Conceptually its very similar to Diffusion Limited Aggregation, only that its actually the converse of the process/concept. The geometry is broken down based off some rules and conditions and there are options to randomly/or selecting a pattern in the portions of the geometry which are sort of untouched by the effect.
I guess i have already posted a similar effect which was tested out on an Utah teapot and this effect is based on same work/concept with some features added in later on.
I guess thats it for now....lets get back to my assignments..(and its freaking 4.42 am int the morning..this is brilliantly insane!)
adios amigos!!
1 comment:
nice one buddy.. i loved the lil drama that u added with a few pieces left out and disintegrating later.. keep it up man... i wonder where the inspiration came from..
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